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Logitech WingMan Strike Force 3D

Strike Force 3D

Manufacturer: Logitech

Price: $89.95 (US)

Review date: 11-25-00


The Strike Force 3D is the third force feedback joystick from Logitech.  First there was the WingMan Force followed by the Force 3D.  The Force 3D is simply one of the best FF joysticks available.  So why the Strike Force 3D?

The Strike Force 3D adds a few new features over its little brother.  Most notably is the stronger force motors, additional 8 way hat switch and the cool 3 way wheel button.  The Strike Force is the deluxe model of the Force 3D.  The base takes up more space but the extra space is needed for the FF motors that drive the effects.

 

Features:
  • Premium force feedback system
  • 3 way Wheel button 
  • Twist handle for rudder control (lockable)
  • Throttle lever
  • 2- 8 way hat switches
  • 9 programmable buttons 
  • Powerful profiler utility

 

Price:

At just under $80 (US) the Strike Force 3D is a great buy.  It offers stellar features and many options you will not find in any other controller.

Warrantee:
One year warranty
Package includes:
  • Strike Force 3D controller
  • Power adapter
  • Quick Start Guide
  • Driver CD with profiler utility
  • Descent Freespace2- 10 level Demo
System Requirements:
Windows 98/ME/2000, DirectX 7.0 or higher, Pentium 166MHz or higher, 20mb hard drive space, free USB port, CD drive (for drivers)

 

Setup and Installation:
The Strike Force 3D setup fairly easy.  As with any hardware you should first visit the WingMan website to check for the latest software version.  The version I used for the installation and testing is 3.62 and is available for download at www.wingmanteam.com.  The short Quick Start Guide instructs you to install the software first.  

The software easily installs and guides you through the setup procedure.  Have your Windows CD handy in case you need to add the USB inf files to your system.  The setup will instruct you when to connect the joystick to your system.  Be sure the power supply is already connected to an outlet and plugged into the back of the stick.  The Strike Force can be connected directly to your computer's USB ports or through a USB hub.  Once connected the software should detect its presence and begin the calibration sequence.  Once the calibration is complete you can test the stick and force effects in the properties panel of the joystick.

 

Software:
The Strike Force 3D that I received shipped with an earlier version of the driver and profiler software.  I easily downloaded the updated version from the web and used it for setup.  The profiler is a very powerful utility that allows you to assign specific functions to the axis and buttons of the joystick.  The manual does not cover use of the profiler in depth.  Instead for the most accurate instructions you can view the help files once in the profiler utility.  There is a fair amount of learning if you wish to use the full feature set of the profiler, but most users will find it easy enough to use.

The profiler allows you to create, download, save, share and import profiles.  You can create multiple profiles for games so that different users can have their own setups or you can have different setups for the same game.  Buttons can be assigned single, multiple or sequences of keyboard commands.  Again, the level of sophistication is totally up to you.  Of course you can opt to just program the button function in most in-game setups.

The Strike Force 3D also ships with a 10 level demo of Descent Freespace 2.  The first installment of this game was one of my favorites and the second chapter is no different.  The game will give you a good opportunity to test out your new stick.

 

Performance:
Like its little brother, The Force 3D, the Strike Force is an accurate and versatile controller.  The Strike Force 3D was put to work with a variety of games and sims for the testing period.  I suggest reading the Force 3D review also.

The Strike Force 3D was used for a few flight sims including: MS FlightSim 2000, MS Combat Sim 2, MS Crimson Skies, Fly 2K and Flight Unlimited 3.  Each has sufficient in game setup of the controller and the profiler was not used.  Force feedback was enabled in each.  The rudder was used in each sim for more control.  The only place where the stick delivered problems was in controlling the helicopter in MS FlightSim 2000.  The twist stick rudder did not offer the fine control of the rudder a helicopter requires.  Unfortunately, the ability to use external rudder devices is absent from the current driver set.

The many buttons of the stick were great for all of the sims.  The additional hat switch was used to control weapon systems.  I used the 3 way wheel button to control important but less often used features such as flaps, gear and hook controls.  The additional hat switch also functioned well for communication features where needed.  The force feedback effects were good and added to the experience.

Racing games also played well with the stick.  Using a stick for racing games may seem strange at first but if offers decent control.  I prefer to use the stick for steering, the throttle for acceleration and braking, the trigger as a hand brake and the other buttons and hat switches for other features of the racing game.  Motocross Madness 2, Midtown Madness, Need for Speed and the like were played.  The force effects were great and not a burden to gameplay.  No framerate loss was apparent although if you own a slower system you may need to disable the effects or decrease the image quality for sufficient play.

The final type of game I threw at the stick were the space sims.  I lump mech style games and space shooters into this category.  They included Descent Freespace (included demo), Descent 3, Mechwarrior 3 and games from the Star Wars series.  Again the additional hat switch and 3 way wheel button provided additional control for weapons, commands and other actions.  The force effects in these games were well implemented.  You were able to detect where the attacks were coming from and when collisions occurred.

Overall performance of the stick is stellar.  The force effects are smooth and don't seem to effect game performance thanks to the efficient I-Force 2.0 API.  The stick is very comfortable and laid out well.  Every button is within reach of one of your fingers and shaped different enough that you will not launch a missile when you meant to call the mother ship.  The second 8 way hat offers 8 more functions on the stick in the most efficient manner.  Still, you do need to take care not to assign critical functions next to each other unless you master each of the directions with 100% accuracy.

 

Overall:
The Logitech WingMan Strike Force 3D is my preferred force feedback joystick.  It has more than enough buttons to keep you away from the keyboard in a heated battle.  The force effects are smooth and add to the immersion into the games.  The only minor complaint I have is the inability to add external rudder controls.  Previous WingMan software had this feature and reinstatement of it could make the Strike Force 3D the perfect joystick to own!

The Control Center offers highly recommended status to the Strike Force 3D.  The price, features and comfort of the stick make it worth seeking out and adding to your desktop.

1 Stick  - Not Recommended
2 Sticks - Functional            
3 Sticks - Recommended with some issues 
4 Sticks - Recommended
5 Sticks - Highly Recommended!


Buy the
WINGMAN STRIKE FORCE 3D

 

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