| GoPad
FX Manufactured By: InterAct
Retail Price: $29.99 (US)
Review Date: 12-16-00 |


|
| I
eagerly awaited the release of the InterAct GoPad FX. I really can't
explain why but the idea of a small rumble effect controller that can be
used with a laptop (not requiring external power) was appealing. It
is touted as the "worlds first USB-compatible gamepad". I
have no idea how this was concluded since you can use any USB gamepad,
joystick, wheel, etc. with a USB capable laptop. The over-zealousness
of the marketing group can surely be credited/blamed.
The Go Pad FX has a nice
little design. The cable is detachable from the controller.
The only benefit I found to this is it makes it easier to pack it away
into the included carrying case. I suspect most users will plug it
in, attach the cover (locking the connection into place), and leave it
alone. The Package also contains bonus free ear bud earphones.
I already have a pile of these which I have replaced with easier to wear
headphones- still, for those that have a few portable devices they're a
nice addition.
|
Features
-
- 8 way digital D-pad (also
functions as mouse control)
- 8 buttons (6 face buttons
and two trigger buttons)
- Detachable cord and handy carrying
case
|
System Requirements -
USB Port, Windows 98/ME, 32 MB RAM, 35MB Hard Drive space
|
Price
-
At $30 you receive a unique little controller. If you are a
laptop user the Go Pad is a good choice for on-the-go gaming but not the
only option out there.
|
Performance
-
The Go Pad FX is a decent little controller. I found it to be too
little for comfortable use though. The d-pad is a ball/socket design
and offers great proportionate control. The 8 buttons offer decent
control options for most games. The rumble effects are fair but
other rumble gamepads pack more of a punch. The size of the pad is
surely a factor since large rumble motors simply have nowhere to live in
the tiny little package.
I used the Go Pad for a few
different styles of games. I tried the pad with Motocross Madness 2
to gauge the rumble effect against other rumble and force feedback
devices. I'd compare the effects to a weakened console controllers
rumble effects. When landing a jump the pad offers a moderate
wiggle. Likewise, in shooters supporting the effects blasts to my
ship/car/self produced a bit of a shake. None of the effects
contributed greatly to the experience nor did they detract away from the
game.
The button layout is pretty
good but the two trigger buttons on the shoulder of the pad are a bit
close together because of the pads size. The material the pad is
constructed of is nice to hold and offers a good grip. The d-pad is
the best part of the pad. The socketed pad offers better than most
control. The proportionate feature of the d-pad allows better
control and accuracy.
|
Setup
-
Setup includes the basic assembly I described in the opening. The
USB cable can be removed from the gamepad and needs to be connected before
you begin use. A small cover plate on the back of the pad slides off
and exposes the 1/8" connector. Plug in the USB cable, replace
the cover and forget about physical setup. Software
installation is also easy. The interface and driver software is a
modified version of that from the HammerHead series. The noticeable
difference is that it works much better and does not have the same issues
of the older versions. The CD auto-plays and walks you through the installation
process without much effort. Once the installation is complete and
the pad is connected you will need to chose the setup of the pad. |
| Software -
The software is much
improved over previous versions of force and rumble effect coding that
controlled InterAct devices. The properties button of the game
controller applet will bring up an image of the Go Pad. The screen
allows you to check a box enabling rumble effects. From this screen
you can also test the d-pad and button operation. Selecting the
configuration tab switches the screen to another view of the pad with
additional options. Here you can assign which button number (1-8) is
assigned to each button. You can also select the pads mode choosing:
mouse, digital pad, mouse + pad, and analog pad. Autofire of the
buttons can also be selected and the acceleration of the cursor in mouse
mode can be adjusted.
The problem I ran into with
the software was consistent with both my laptop and desktop- the setting I
would choose for the layout of the GoPad would not be saved once I powered
down the system. This was an incredibly annoying bug that really
hindered the pads use; especially when using it for mouse control on my
laptop.
|
Documentation
-
The GoPad FX comes with an instruction manual and registration card.
The manual has 3 languages with 1/3 of the pages dedicated to English instructions.
The manual explains the setup options and the functions of the pad. There is also a very brief troubleshooting section.
Right now the InterAct
website has only product specs and the original drivers for the Go Pad FX
posted. There is nothing additional in the help section beyond how
to use the pad with Windows ME.
|
Overall Rating
-
I want the Go Pad FX to be better. I had high hopes for this device
but the performance, comfort and software glitches fell short of my expatiations.
If the software problem can be resolved the Go Pad FX will be a decent
laptop controller solution with a few neat features.
With the software issue,
the moderately pricey
nature and other controller options available I cannot recommend the
InterAct Go Pad FX. It has some merit but they are outweighed by the
problems that interfere with functionality.
|
  
|
1
Stick - Not Recommended
2 Sticks - Functional
3 Sticks - Recommended with some issues
4 Sticks - Recommended
5 Sticks - Highly Recommended! |